We made a game that was based off of a project at the Maker Faire, which used infared lights to shoot targets. We expanded this idea by putting the targets onto vests, creating a fun dual game.
We planned to make a game that used the IR sensor but in a different way. Instead of putting it in a gun, we decided to make wands that would hit badges, which would act as targets on other players.
To make our wands, we gathered some materials which were an IR emitter, Neopixel strip, and NodeMCU. We assembled them into a structure presented in the picture. We had three different spells from which you could choose from, fire, earth, and water. Each would emit a different color, red, green, and blue, respectively.
For player interaction, we needed to make badges to indicate whether or not a player had been hit with a spell. Our model is shown in the picture presented. We used a Neopixel Ring, NodeMCU, and IR Sensor.
We also made a scoreboard to keep track of the scores between two people. When you start a game, you must first register the wands to the system, and then type your name. We tested the game by shooting the wand toward the badges, detecting whether or not the badge was hit and if the color was corresponding with the wand spell.
Enjoy some of the pictures that we took!